Card game opinions

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G00WZ

Senior Member
May 16, 2014
1,313
447
83
37
#2
Guess my opinion from one tcg player to another is dont make an Overpowered card/set that you'll have to end up banning.. and maybe refine rules/ game mechanics so nothing can be abused or have an unfair advantage. Other than that the cards look pretty good.
 

Innerfire89

Senior Member
Aug 23, 2017
586
20
0
#3
Playing suites can mean more points but it takes more time and another player might go out before you can lay down enough cards to win. Lol.
 

Addison

Senior Member
Jun 28, 2014
1,028
46
0
54
#4
I guess the first thing to consider is giving all of your cards a more standardized look.

This guy keeps his free program for such a thing updated quite often:

nanDECK - a Software for Card Games Designers

A brief summation on how it can be used: (15 minutes in length)

[video=youtube;0FAd0gOE3Rw]https://www.youtube.com/watch?v=0FAd0gOE3Rw[/video]

A few ideas in the game would be something that encourages scripture retention, for example, speaking a verse if you want your character to heal.

Or perhaps have something like a Fruit of Knowledge pile that has hundreds of Biblical questions. You can find Bible trivia all over the internet.

Anyway, draw one card from that pile and answer correctly for a more effective turn.

Oh, and what nerd game doesn't come with dice? :eek:

You should consider something like that as well.

I'm fairly good with graphic design, so if you need any help, I wouldn't mind at all.

Just send me a PM either here or on PSN.

Cheers.
 

Monnkai

Senior Member
Mar 18, 2014
2,740
690
113
#5
I guess the first thing to consider is giving all of your cards a more standardized look.

This guy keeps his free program for such a thing updated quite often:

nanDECK - a Software for Card Games Designers

A brief summation on how it can be used: (15 minutes in length)

[video=youtube;0FAd0gOE3Rw]https://www.youtube.com/watch?v=0FAd0gOE3Rw[/video]

A few ideas in the game would be something that encourages scripture retention, for example, speaking a verse if you want your character to heal.

Or perhaps have something like a Fruit of Knowledge pile that has hundreds of Biblical questions. You can find Bible trivia all over the internet.

Anyway, draw one card from that pile and answer correctly for a more effective turn.

Oh, and what nerd game doesn't come with dice? :eek:

You should consider something like that as well.

I'm fairly good with graphic design, so if you need any help, I wouldn't mind at all.

Just send me a PM either here or on PSN.

Cheers.
that would be great to get some help. So far its only been me and a printing place called digicopy working on these cards. I'll let you know if theres something I need help with ??????
 

Monnkai

Senior Member
Mar 18, 2014
2,740
690
113
#6
I guess the first thing to consider is giving all of your cards a more standardized look.

This guy keeps his free program for such a thing updated quite often:

nanDECK - a Software for Card Games Designers

A brief summation on how it can be used: (15 minutes in length)

[video=youtube;0FAd0gOE3Rw]https://www.youtube.com/watch?v=0FAd0gOE3Rw[/video]

A few ideas in the game would be something that encourages scripture retention, for example, speaking a verse if you want your character to heal.

Or perhaps have something like a Fruit of Knowledge pile that has hundreds of Biblical questions. You can find Bible trivia all over the internet.

Anyway, draw one card from that pile and answer correctly for a more effective turn.

Oh, and what nerd game doesn't come with dice? :eek:

You should consider something like that as well.

I'm fairly good with graphic design, so if you need any help, I wouldn't mind at all.

Just send me a PM either here or on PSN.

Cheers.
that would be great to get some help. So far its only been me and a printing place called digicopy working on these cards. I'll let you know if theres something I need help with
 

Monnkai

Senior Member
Mar 18, 2014
2,740
690
113
#7
Guess my opinion from one tcg player to another is dont make an Overpowered card/set that you'll have to end up banning.. and maybe refine rules/ game mechanics so nothing can be abused or have an unfair advantage. Other than that the cards look pretty good.
lots of play testing goes into this to make sure cards arnt overpowered. So far all the decks are pretty much balanced