I have a kwestion. It's not a krazy kwestion, but it's a kwestion about something I have observed that is krazy.
In RPGs, games where (traditionally) you play through a really good story, why do all these momentous events wait until you get there to happen? The castle always gets attacked right when you get there. The traveler always has a cart stuck right when you happen by to help him get it loose. The farm is always just about to be confiscated by creditors who just happen to arrive right when you are visiting.
And all these people with all these things happening to them right when you come along, are all depending on you to have the skill set that fixes all the problems. You have to make sure your character has enough strength to get the cart free, enough persuasion skill level to talk the creditors down, enough intelligence to outsmart the enemy or enough sword skill levels to fight them... I tell ya, it's a heavy load to bear sometimes.